

It’s actually very slick and visually impressive, mostly anchored in the corners of the screen so it’s not intrusive and featuring little easily-identifiable logos. Road Trip on Vita is an incredibly mixed bag – there are moments when the colours pop, the animation is impressive and it all takes place on a gorgeous backdrop to come together to make a fantastic scene, but technical issues and a lack of polish are more common to make the experience underwhelming. World-building is also fairly absent – you’ll race across a series of disjointed tracks, but the game’s hub studio (in replacement of the PS3 title’s driveable hub) is a decent replacement to provide a home base while you navigate through all the features of the franchise.
